Boxes are piling up and your normal hours aren’t gonna cut it.

You’ll need to put in some serious overtime - and upgrades - if you want to organize this warehouse. A Sokoban game where progress is earned one exhausting shift at a time.

This game is a submission for the 1-Bit Jam #6, with the theme "You Don't Have Time"

Known Bugs:

  • Reset button makes character glitch if used while walking

Controls

  • Move - WASD or Arrow Keys
  • Reset Level - Z
  • Use Magnet - 1 or M
  • Use Translocator - 2 or T
  • Buy Upgrades - LMB

Credits

  • Combatereak - Programmer
  • Glassoderp - Programmer
  • Yomag - Artist

"Sky Game Menu" by Eric Matyas Soundimage.org

Made in 7 days for the Game Jam

Comments

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Use the coin multiplier asap

Gameplay and Critique ;)

(1 edit) (+1)

First thanks so much for playing and I'm glad you enjoyed the game!! Also really appreciate you taking the time to make such a detailed review.

As for the things you mentioned I agree with you there there is a disconnect from the actual gameplay art to the title and descriptions feel of the game. Your idea of having the work manager approve or get mad is also a phenomenal idea! 

Unfortunately I mistook how many days we had, and ended up pulling an all-nighter just to get the game in and missed out not only on levels but a LOT of polish I had planned to get in. However I think with better planning from the start this could've also been achieved better.

I think that as it stands, the game is great! I'd say keep going with it after the Jam, or make a version two with the polish you want to include perhaps.